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De Chen
Props & Interior 3d Artist
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Ulas Kocak
VFX- / Tech Artist
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romuald löffler
Engine / Gameplay
Soliris is a game developed by students, from the S4G School for Games GmbH in Berlin, for the Game Science Center in Berlin. The main objective is to introduce people to the immense opportunities of the Tobii eye tracking technology as well as raising awareness for pollution control.
The player ́s objective in Soliris is to dispose trash, chide polluters and bring back life to the planet’s environment. Our goal is to bring aspects of environmental protection closer to the people in a playful way.
Because the game is based on the revolutionary Tobii eye tracking technology, the player’s are capable of controlling all inputs with their eyes.
Your gaze can draw and even rotate the whole planet
The game is exhibited at Game Science Center in Berlin and can be played there
Control the whole game using only your eyes due to the eye tracking technology
Soliris is addressing the serious topic of pollution in a playful manner
Make things grow, dispose trash and alter the surface of the planet just with the blink of your eyes!
Soliris has simple gameplay mechanics and can be experienced around 5-10 minutes and is suitable for all ages
Props & Interior 3d Artist
VFX- / Tech Artist
Engine / Gameplay